"Wise Rulers know their kingdom will fall, Brave Rulers do not despair."

Kingdom is a 2D side scrolling game wherein the player controls a Monarch as they build, expand and defend their Kingdom. It was developed and published by Fury Raw Fury, and officially released on October 21st, 2015.

Game-play Edit

The goal in Kingdom is to build, manage, expand and defend a growing kingdom whilst attempting to survive wave upon wave of Greeds that are all aiming to destroy your Kingdom and take your crown.

The player starts the game with a randomly generated King or Queen on a trust steed, after a little exploration the tutorial can be found explaining the basic mechanics of the game and supplying the monarch with some Coin and a basic Kingdom including a Campfire, two Villagers that can be made into either and Archer or a Builder and some basic defensive battlements.

The first challenge is usually getting Recruits from Neutral Camps and generating enough coin to pay them and give them tools. Although once you've established your basic kingdom your second task is to survive the night raids of trolls and prepare for the Blood Moon that occurs every 5 days. Having this under your belt leaves you free for exploration and Expansion which will reveal Farmland, Streams, Statues, Shrines and the Demon Portals. The destruction of all four Demon portals is the end-game victory to ensure safety for your Kingdom.

Releases Edit

Versions for Microsoft Windows, OSX and Linux systems were released in 2015, there are plans for an XBox One release sometime in 2016 and versions for mobile devices are in planning but unannounced.

Reception Edit

Kingdom has many positive reviews. IGN gave the title a 7.7 out of 10, and noted that the lack of instruction combined with the tension of the various random attacks created a great experience for the game. Eurogamer gave the game a recommended Kingdom claiming that the game achieved the right balance between being fair to the player while the player learns the mechanics of the game. PC Gamer gave the game a 70 out of 100 and was more critical due to the lack of instruction, noting that a half-hours worth of game-play investment could be wiped away due to the player not being aware of how certain mechanics work, and that the game would be one to test a player's patience. Reviewers praised the game's retro pixel art look and its chiptune soundtrack, which created a nostalgic and peaceful aesthetic for the title and provided subtle visual and audible clues as events in the game for the player to pick up on.